How dicey are your dice?

How dicey are your dice?

Few people think this topic is worth considering or write about. Even among developers who make games with the dice very few spend more than a minute thinking about realistic dice implementation from statistical point of view.

Rise of the machines

Rise of the machines

How would one go about creating intelligent bots to play Monopoly, with trading being the main (if not the only) intelligence test with almost nothing to start with? It might look like a task with infinite number of variables (and it is), but don’t rush to pronounce the issue unsolvable.

Game balance

Game balance

Few people think about the balance as it is hard to get right after a handful of games. Everything related to the balance of the game should be tested on at least a few thousands of games, preferably hundreds of thousands.