Property Trading Guide for a Property Trading Game

Property Trading Guide for a Property Trading Game

The purpose of this guide is to help players evaluate monopoly properties. Without this knowledge, most of the possible deals which could be beneficial for both parties never take place, game goes for much, much longer with little joy for anybody. Fear of giving up more than receiving keeps players from trading, ruining the experience.

Rise of the machines

Rise of the machines

How would one go about creating intelligent bots to play Monopoly, with trading being the main (if not the only) intelligence test with almost nothing to start with? It might look like a task with infinite number of variables (and it is), but don’t rush to pronounce the issue unsolvable.

Game balance

Game balance

Few people think about the balance as it is hard to get right after a handful of games. Everything related to the balance of the game should be tested on at least a few thousands of games, preferably hundreds of thousands.